Lords of Uberdark Alpha 36 is better than I expected after the last update. I did not think that the new enemy would be able to attack, but just be a model to look at like last time. I was surprised and delighted to find out that you can have an actual zombie attack. There is even a death animation. The zombies can kill you if they hit you four times.
There is now an option in Lords of Uberdark that allows you to carry special items. You can have an axe or the pickaxe. The axe does not seem to be able to cut down trees yet. It is for killing zombies. The pickaxe is unable to kill zombies for some reason.

Here is a base that was plopped down for me. I added the door myself, since it doesn't come with a door.
Zombies aren’t the only thing that was brought out this patch though. There is also the ability to bring a wall up or a whole base. The wall starts with something like an earthquake and then there is a wall coming up. The base is even weirder. Your character can end up right under the fully built base or under the whole island looking up at the trees while walking on water. These are still very cool features to have now to enhance the game.
As Aaron had said earlier, he added in a mode where you can build using a block shape instead of a sphere. It does help with build certain things to have that option, so I find it quite useful.
The world isn’t looking as flat as it used to either. There are now beautifully made trees covering the landscape.
There is a new building material that is pink like zombie guts. When I tried it with the block builder I got purple building material and the round one gave me pink. I am not sure if that was intended.
Doors have been added in the same sense that dorfs were added last time. The door can be placed where you want, but you don’t actually seem to be able to use them.
Earlier tonight Aaron posted a link to a video for this update and some artwork that was done to make the zombies for this patch.
More will be added to the post as we learn of it.




