We have been talking for a while about how Team 17 is trying to branch out. Light is their latest effort in this and it’s the definition
Light in a Nutshell
Take the look and some mechanics of Monaco. Mix them with the doors from Hotline Miami. Shake with some squares and you have Light.
The Gameplay of Light – Sneak, Hack and Steal
As you might expect sneaking and hacking are two vital aspects of the game. Missions include having to execute enemies and gathering important items.
Stealth Gameplay and Light
Hiding unconscious guards, disguising yourself and simply staying out of sight are important aspects of gameplay. What sets the game apart is the use of some NPC characters that aren’t simply out to take you down. There are some neutral ones that may know that something is wrong but not know how to stop you. Their reactions can also help you complete your mission.
The Art Style of Light
The game uses a minimalist graphics set that is polished but, as you might expect, very minimal. It probably won’t have much mainstream appeal but at the same time the indie market has been shown to have an appetite for games such as this.
The Story of Light
The game itself jumps around with small snippets. The player has to piece everything together from each mission. The story slowly unfolds as the player collects notes and scraps of evidence that they need to see the big picture.
Light on Steam
The game was recently released on Steam and is still at a 30% discount. This is the first big game from the new developers Just a Pixel. That reason alone should be reason enough to take a look at it for fans of the indie industry.