Giraffmacka’s Mojam 2 game Endless Nuclear Kittens is based on the obvious themes endless, nuclear, and kittens. This game was worked on by Erik, Mattis, and Mans.
Enemies, Powerups and Controls for Endless Nuclear Kittens
wasd: movement
space bar: releases the nuke
left mouse button: standard gun
right mouse button: secondary gun
Brown kittens are the standard enemy and do not do anything special.
Flashing kittens are about to dash at the character and explode.
Grey kittens walk fast and crowd the character.
Fat kittens have more health than the other kittens.
There are also mecha kittens, but I have not seen enough of them to know what they do.
The powerups in Endless Nuclear Kittens each have a letter or picture on them. A list of them is below:
F : Flamer that shoots a straight stream of fire in front of the character
H: Homeros shoots out rockets in a spiral and if the character picks up more there will be even more rockets.
T : Translocator moves the character to the pointer.
S : Shotgun has a spread shot right in front of the character.
B: Blaster upgrade.
Nuke Symbol: Explodes everything on the screen.
+ : Health buff
How is the game?
The themes for this are covered pretty well since it is all endless kittens with some nuclear weapons. The way it was presented was a bit more simplistic than the other games though.
The gameplay for Endless Nuclear Kittens is done well. The controls are easy to use and the weapons are pretty cool. It gets old pretty quick though because once you have used all the weapons and kittens you have seen the whole game.
While I love kittens and the kittens are very cute this was not my favorite of the Mojang games. It did not do anything new or really interesting.




